
Scheming Second
When Played: If a friendly unit was defeated this phase, you may give a unit -1/-1 for this phase.
#304 • Uncommon • en
Coming Soon

My take on a peasantish (common/uncommon/special rarities) cube covering all sets, mostly just curated to suit my tastes and preferences. Generally trying to lean towards interesting abilities and leader synergies over raw power or stats but I haven't fully culled the powerful and iconic stuff from the early sets.

This cube supports up to 12 players draft, or 6 players scealed with 36 boosters of 14 cards each. Most leaders are easy to build around or offer easy enough support (Hera players will find many spectre cards to draft) The cube does not include any "complex" card that might require advanced rulings, and these abilities are completely absent from the cube: smuggle, bounty, plot, exploit, force token, It does include some advanced mechanics such as pilots, disclose and coordinate, but does not focus on them too much.

This is the Star Wars Galaxy in a box — every era, show, and movie is represented in this cube, featuring all of the most iconic characters and ships by focusing on including unique units.