
When Played/When Defeated: Heal 1 damage from your base.
#55 • Common • en

This is a singleton cube with cards drawn mostly from SOR, JTL and LAW though all current sets are represented. The theme is rebels vs imperials.
Coming Soon

Singleton cube with a focus on Twin Suns but can also be used for draft/sealed.

Singleton cube with commons only. Non-common leaders allowed. Non-common bases not allowed. Splash and Force bases are allowed.

Cards that make me happy! Lots of upgrades, lots of force units, lots of powerful cards!

My take on a peasantish (common/uncommon/special rarities) cube covering all sets, mostly just curated to suit my tastes and preferences. Generally trying to lean towards interesting abilities and leader synergies over raw power or stats but I haven't fully culled the powerful and iconic stuff from the early sets.