Coming Soon

Cloud City Coordinator
Sentinel
Grit

This is the Star Wars Galaxy in a box — every era, show, and movie is represented in this cube, featuring all of the most iconic characters and ships by focusing on including unique units.

Rebuild for ASH & TwinSunscards. not done atm this is a community Cube from TwoMoons Zürich. We play regulary and try to update as we go.

A cube of the most powerful cards in Eternal, to provide a fun environment with competitive and varied decks.

450 cards cube. No era restrictions for max power.

High Powered singleton. 450 Cards + 32 Leaders Intended for up to 10 drafters.

This 180 card cube, suitable for 2-4 players, includes characters and moments depicted during the galactic civil war featured in Rebels, Andor, Battlefront, and Episodes 4-6. Strong synergies for Rebel and Imperial cards, with additional synergies for Inquisitorius and Spectre, Force support for both sides, and lots of ships with pilots for even battlefield combat.

Singleton cube with cards from all sets, players can use any 30HP base or 27HP splash base.

This is a singleton cube with cards drawn mostly from SOR, JTL and LAW though all current sets are represented. The theme is rebels vs imperials.

Singleton cube with a focus on Twin Suns but can also be used for draft/sealed.

Cards that make me happy! Lots of upgrades, lots of force units, lots of powerful cards!

Inspired from all the 11 Cubes that exist so far on Kybercube :D (december 2025) Singleton Only common 30HP bases

Welcome to Tigertemprr's Twin Suns 480 Cube! I have built many cubes for Magic: The Gathering (e.g. Commander Cube) and our playgroup wanted to branch out into multiplayer in other TCGs. We landed on Star Wars Unlimited's Twin Suns format. This Cube supports draft for up to 8 players (60 cards x 8 players) and 3-5 player games.

A Straight Power Cube for SWU. All sets, only the best cards. Complete balance across all aspects. Archetypes considered and supported. Common bases always available.

a best-ofs collection pulled together to a cube.

My take on a peasantish (common/uncommon/special rarities) cube covering all sets, mostly just curated to suit my tastes and preferences. Generally trying to lean towards interesting abilities and leader synergies over raw power or stats but I haven't fully culled the powerful and iconic stuff from the early sets.

High-power Rebellion era SWU Cube.

This cube supports up to 12 players draft, or 6 players scealed with 36 boosters of 14 cards each. Most leaders are easy to build around or offer easy enough support (Hera players will find many spectre cards to draft) The cube does not include any "complex" card that might require advanced rulings, and these abilities are completely absent from the cube: smuggle, bounty, plot, exploit, force token, It does include some advanced mechanics such as pilots, disclose and coordinate, but does not focus on them too much.