
#258 • Common • en
Coming Soon

This is a cube where the cards will be from anything that happened after the fall of the empire.

Re-playable limited experience of Star Wars Unlimited's first set, Spark of Rebellion.

Notes for draft/rules changes: Draft 4 leaders instead of 3 Aspect Penalty is now {1} per off color symbol Players choose any 27 health common base from A Lawless Time. Credit to Bones!

High-power Rebellion era SWU Cube.

Singleton cube with a focus on Twin Suns but can also be used for draft/sealed.

A (hopefully) beginner-friendly cube of my favourite cards I come across as I explore the game. Power level is nice and low, without too many complex mechanical tricks to learn.

Bounty Hunters with a subset of Underworld, Droids, and Creatures. Some Fringe for flavor.

Welcome to Tigertemprr's Twin Suns 480 Cube! I have built many cubes for Magic: The Gathering (e.g. Commander Cube) and our playgroup wanted to branch out into multiplayer in other TCGs. We landed on Star Wars Unlimited's Twin Suns format. This Cube supports draft for up to 8 players (60 cards x 8 players) and 3-5 player games.

Based off of Tigertemprr's Twin Suns 480 Cube, meant for casual Twin Suns.

Singleton cube with commons only. Non-common leaders allowed. Non-common bases not allowed. Splash and Force bases are allowed.

This is a singleton cube with cards drawn mostly from SOR, JTL and LAW though all current sets are represented. The theme is rebels vs imperials.

This is a singleton* power cube, looking to show off the strongest cards/strategies that SWU has to offer.

450 cards cube. No era restrictions for max power.

a mix of good and iconic SWU cards

A SWU cube with no rares, designed to teach people the game and provide limitless replayability.

High Powered singleton. 450 Cards + 32 Leaders Intended for up to 10 drafters.

Rebels/Imperials/Underworld trait units, 324 cards, 16 leaders, use any 30 hp common base that you would like.