
Attack with a unit. It gets +2/+0 and gains Overwhelm for this attack. After completing this attack, if that unit damaged a base, defeat that unit.
#707 • Common • en

This cube is built to show off the core gameplay of Star Wars: Unlimited while staying reasonably budget-friendly. I kept the mechanics focused so the decision load isn’t too heavy for players who don’t play often, but there’s still plenty of depth for people who want to draft skillfully. The aim is a fast, fun draft experience with very little downtime, a balanced environment, and lots of replayability. It rewards good sequencing and smart tempo play without overwhelming newer drafters.
Coming Soon

This is a cube where the cards will be from anything that happened after the fall of the empire.

Factions and characters that appeared in The Prequels, The Clone Wars TV show, The Bad Batch TV show.

Bounty Hunters with a subset of Underworld, Droids, and Creatures. Some Fringe for flavor.

Started as a clone of Yodakiller, then went off in my own direction

Singleton cube with commons only. Non-common leaders allowed. Non-common bases not allowed. Splash and Force bases are allowed.

My take on a peasantish (common/uncommon/special rarities) cube covering all sets, mostly just curated to suit my tastes and preferences. Generally trying to lean towards interesting abilities and leader synergies over raw power or stats but I haven't fully culled the powerful and iconic stuff from the early sets.

For now this is just a cube of cards i like with one stipulation. No named character will be duplicated across leaders and units. There is only one Darth Vader, Han solo, Obi-wan etc. There might be some pseudo-exceptions like having one Anakin and one Darth Vader but it's my cube and i'll decide if it makes sense or not.