
When Played: Reveal 3 enemy resources. Defeat each resource with the Smuggle keyword revealed this way. For each resource defeated this way, its controller puts the top card of their deck into play as a resource.
#114 • Uncommon • en

My take on a peasantish (common/uncommon/special rarities) cube covering all sets, mostly just curated to suit my tastes and preferences. Generally trying to lean towards interesting abilities and leader synergies over raw power or stats but I haven't fully culled the powerful and iconic stuff from the early sets.
Coming Soon

this is a community Cube from TwoMoons Zürich. We play regulary and try to update as we go.

Rebels/Imperials/Underworld trait units, 324 cards, 16 leaders, use any 30 hp common base that you would like.