
Welcome to my power cube, updated for A Lawless Time and Twin Suns 2026.
This cube is designed with three goals in mind:
The cube supports three main "tribal" synergies: Rebel, Imperial, and Underworld. Both Villainy and Heroism have access to leaders typically played aggressive and mid-rang, and Villainy has access to a small set of leaders that are typically played in a control style.
The cube doesn't currently support the "Force" mechanic from Legends of the Force, and only lightly includes support for credits. In both cases it's due to the nature of being a singleton cube: there are not enough good Force mechanic units to enable supporting the mechanic and there are not enough credit hate units to support cards that repeatedly generate credits.
The cube is currently testing a set of "dual colour" aspect cards.
This cube supports sealed, two-player draft formats, and up to eight players drafting.
Leaders are drafted separately, players are given two villainy and two heroism leaders, and then players either draft cards or open sealed packs of fifteen cards.
Players may select any colour 30 HP base from a shared pool.
15 cards per pack